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Every chapter of a course happens somewhere and has something in the way. This is all of it: the 30 painted landscapes a path can be set in, the 5 creatures that guard them, and the crew who talk your students through each lesson. Tap any landscape or colour to put it on the stage.

Prairie Farm, a landscape in the Heartland
Terrace Hills, a landscape in the Heartland
Castle Roads, a landscape in the Heartland
Forest Castle, a landscape in the Wilds
Lighthouse Cove, a landscape in the Reach
Skull Cove, a landscape in the Reach
Shrine Docks, a landscape in the Reach
Temple Isles, a landscape in the Reach
Cliff Monastery, a landscape in the Peaks
Gaol Halls, a landscape in the Peaks
Red Mesas, a landscape in the Wasteland
Sand Castles, a landscape in the Wasteland
Shipwreck Bay, a landscape in the Wasteland
Mine Shaft, a landscape in the Deeps
Dark Halls, a landscape in the Deeps
Castle Balcony, a landscape in the Capital
Cathedral Halls, a landscape in the Capital
Great Library, a landscape in the Capital
City Plaza, a landscape in the Capital
Mountain Village, a landscape in the Vale
Dragon Lair, a landscape in the Vale
Sacred Swamp, a landscape in the Mire
Sylvan Everglades, a landscape in the Mire
Frozen Causeway, a landscape in the Drifts
Winter Pagoda, a landscape in the Drifts
Lithic Forge, a landscape in the Cinder
Ruined Plaza, a landscape in the Ruins
Colosseum Terrace, a landscape in the Ruins
Rift Temple, a landscape in the Rift
Water Rift, a landscape in the Rift
Rift Temple · Cinder DragonPlay with it live

Landscapes

30 landscapes across 13 lands. A path's land sets its scene, and a teacher can pin any landscape in it. One per land is free; Patron+ unlocks all 30. Students always see the place their teacher picked, whatever their own plan.

Heartland

Ploughed country, market villages, and the walled roads between them — the settled, fed land a road can cross in a day.

  • Prairie Farm, a landscape in the Heartland
    Prairie FarmFree
  • Terrace Hills, a landscape in the Heartland
    Terrace HillsPatron+
  • Castle Roads, a landscape in the Heartland
    Castle RoadsPatron+

Wilds

Old forest and green jungle, closed over by canopy, where the path is whatever the trees allow.

  • Forest Castle, a landscape in the Wilds
    Forest CastleFree

Reach

Where the land runs out: coves, harbours, temple isles, and the shipping lanes between them.

  • Lighthouse Cove, a landscape in the Reach
    Lighthouse CoveFree
  • Skull Cove, a landscape in the Reach
    Skull CovePatron+
  • Shrine Docks, a landscape in the Reach
    Shrine DocksPatron+
  • Temple Isles, a landscape in the Reach
    Temple IslesPatron+

Peaks

Crag and high pass, thin air and grey stone, where anything built has to cling.

  • Cliff Monastery, a landscape in the Peaks
    Cliff MonasteryFree
  • Gaol Halls, a landscape in the Peaks
    Gaol HallsPatron+

Wasteland

Sun-scoured desert and mesa country, wind-carved, where a dry seabed still holds the ships it drowned.

  • Red Mesas, a landscape in the Wasteland
    Red MesasFree
  • Sand Castles, a landscape in the Wasteland
    Sand CastlesPatron+
  • Shipwreck Bay, a landscape in the Wasteland
    Shipwreck BayPatron+

Deeps

Under the world: mine shafts, cavern halls, and galleries no sky has reached.

  • Mine Shaft, a landscape in the Deeps
    Mine ShaftFree
  • Dark Halls, a landscape in the Deeps
    Dark HallsPatron+

Capital

The seat of the realm: crown, cathedral, library and plaza, and the crowds between them.

  • Castle Balcony, a landscape in the Capital
    Castle BalconyFree
  • Cathedral Halls, a landscape in the Capital
    Cathedral HallsPatron+
  • Great Library, a landscape in the Capital
    Great LibraryPatron+
  • City Plaza, a landscape in the Capital
    City PlazaPatron+

Vale

Sheltered valleys under high country — terraces, hot springs, and a shrine cut into the valley head.

  • Mountain Village, a landscape in the Vale
    Mountain VillageFree
  • Dragon Lair, a landscape in the Vale
    Dragon LairPatron+

Mire

Standing water and root-tangle, where a temple sinks into the floodplain and the ground is only mostly ground.

  • Sacred Swamp, a landscape in the Mire
    Sacred SwampFree
  • Sylvan Everglades, a landscape in the Mire
    Sylvan EvergladesPatron+

Drifts

Snowfield, glacier and frozen causeway, where the cold keeps whatever it takes.

  • Frozen Causeway, a landscape in the Drifts
    Frozen CausewayFree
  • Winter Pagoda, a landscape in the Drifts
    Winter PagodaPatron+

Cinder

Ash plain and geothermal country under a live mountain — the ground here has not finished cooling.

  • Lithic Forge, a landscape in the Cinder
    Lithic ForgeFree

Ruins

The colonnades and toppled steles of an empire nobody living remembers, in a script nobody now reads.

  • Ruined Plaza, a landscape in the Ruins
    Ruined PlazaFree
  • Colosseum Terrace, a landscape in the Ruins
    Colosseum TerracePatron+

Rift

The tear itself: a place that is not a place, where the campaign ends.

  • Rift Temple, a landscape in the Rift
    Rift TempleFree
  • Water Rift, a landscape in the Rift
    Water RiftPatron+

Creatures

5 creatures in 17 colourways. Dragon and Sorcerer are free; Frog, Mimic and Watcher are Patron+, as is a teacher's own custom colour for any of them. Each one stands on the landscape, idles, and fights back.

  • Dragon

    Free
  • Frog

    Patron+
  • Mimic

    Patron+
  • Sorcerer

    Free
  • Watcher

    Patron+

The crew

Eight companions carry every lesson, each owning one question, and the Keeper of the Song speaks your course's Lore. Each has five moods, and the story picks the one that fits the moment.

  • Longstaff
    Longstaff

    Where did this come from, and how did it grow?

    A rugged shepherd in a fur mantle, crook in hand.

    Longstaff, neutralLongstaff, happyLongstaff, worriedLongstaff, curiousLongstaff, determined
  • Tomtom
    Tomtom

    What are we carrying right now?

    A deadpan mule with a straw in their mouth and a brass bell.

    Tomtom, neutralTomtom, happyTomtom, worriedTomtom, curiousTomtom, determined
  • Synth
    Synth

    What happens next? What if…?

    A rust-red war-droid with no mouth and a torn pink bow.

    Synth, neutralSynth, happySynth, worriedSynth, curiousSynth, determined
  • Jazz
    Jazz

    What's the tempting mistake?

    An elder with a white Afro, a threadbare burgundy frock coat and a wooden flute.

    Jazz, neutralJazz, happyJazz, worriedJazz, curiousJazz, determined
  • Canon
    Canon

    What does the evidence say?

    Teal-black hair and gold spectacles.

    Canon, neutralCanon, happyCanon, worriedCanon, curiousCanon, determined
  • Koda
    Koda

    Who decides, and what's traded away?

    A young envoy in a dark-green hooded cloak.

    Koda, neutralKoda, happyKoda, worriedKoda, curiousKoda, determined
  • Grover
    Grover

    How is it actually done?

    A grey-streaked beard and a leather apron.

    Grover, neutralGrover, happyGrover, worriedGrover, curiousGrover, determined
  • Lyra
    Lyra

    How does it feel from their side?

    A silver braid with jade pins, in white robes.

    Lyra, neutralLyra, happyLyra, worriedLyra, curiousLyra, determined
  • Melodie
    Melodie

    Speaks your course's Lore in the first person.

    Keeper of the Song

    Melodie, neutralMelodie, happyMelodie, worriedMelodie, curiousMelodie, determined

Your students' heroes

Every student builds their own hero from 13 parts. 20 of the options are Patron+; everything else is free.

Face

Skin
PalePeachBrownBlueGreen (Patron+)DarkOrange (Patron+)Pink (Patron+)
Hair Style
NormieVikingPunkKaret
Hair Color
BrownPinkWhiteBlack
Ears
RoundPointed
Lips
NonePink (Patron+)Red (Patron+)Blue (Patron+)

Fit

Helmet
NoneFurSquireRogue (Patron+)Paladin (Patron+)Knight (Patron+)
Armor
NoneFurSquireRogue (Patron+)Paladin (Patron+)Knight (Patron+)
Guards
NoneFurSquireRogue (Patron+)Paladin (Patron+)Knight (Patron+)
Cloak
NoneCloakCape
Cloak Color (with a cloak)
YellowBluePink

Fab

Glasses
NoneSquareDivaRound
Earrings
NoneHoops (Patron+)Studs (Patron+)Stars (Patron+)
Headband
NoneWrap (Patron+)Bandana (Patron+)

Outlined options are Patron+.

Try it for real

The app's own sandbox lets you swap scenes, set a creature fighting and dress a hero, with nothing to sign up for. Or play a whole lesson in the demo.

Open the sandboxPlay a lesson
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Surrealdente, LLC is a one-person software company in Kansas. It builds and operates RPGLMS, a learning platform that turns a course into a tabletop-style campaign.

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