Gamemasters · Onboarding

Signup & First Steps

Create a free account, verify your email, and make your first campaign — a personal House is set up for you automatically.

Role: Becomes Gamemaster automaticallyDemo: partial

Verified against app build 2f427ecbd · 2026-07-29

Getting started as a Gamemaster is free. You’ll sign up with your email, verify a code, and create your first campaign — and RPGLMS sets up a personal House for you automatically along the way. Creating campaigns and parties works on the Free tier; only AI generation requires an upgrade.

The whole flow end to end, from signup to a published course (3 min, no narration — follow the on-screen cards).verified @ 2f427ecbd

Email sign-in

RPGLMS currently signs you in with email and password — that’s the only method shown on the login card today. (Sign-in with Google and Apple exists in the system but is turned off in the current build.)

Look around first, no account needed

Want to see the experience before signing up? The public preview at app.rpglms.com/demo lets you explore the learning flow and a sandbox. It doesn’t run the real signup or campaign-creation flow — for that, follow the steps below.

Create your account

  1. Roll for initiative

    Launch the app and tap anywhere on the title screen — the prompt reads ROLL FOR INITIATIVE. A d20 rolls and, since you’re not signed in yet, you land on the login screen.

    The RPGLMS title screen with the 3D logo and ROLL FOR INITIATIVE prompt
    The cold-boot title screen.verified @ 2f427ecbd
  2. Choose Email, then Sign me up!

    On the login card (heading RPGLMS, tagline “Leveled-Up Learning”), tap Email. The sign-in dialog opens on Requesting Credentials; tap Sign me up! to switch to registration — the header becomes Sign Up, Adventurer!

    The login card showing the single Email sign-in button
    Email is the only visible sign-in method.verified @ 2f427ecbd
  3. Fill the registration form

    Enter your Email, First Name, Last Name, and Password — a live checklist shows the password requirements. There is also an optional Class code field if a teacher gave you one. A legal notice above the button reads “By continuing you agree to the…” — tapping Continue is your acceptance; there are no consent checkboxes to tick. Submit stays disabled until the fields are filled and the password is valid.

    The filled registration form with the legal notice above Continue and the plan-chips upsell card
    The signup form, with the Free / Explorer / Teacher / Pro / Enterprise upsell chips.verified @ 2f427ecbd
  4. Verify your email

    We email an 8-character code. Enter it on the Verify account screen and tap Create account. There is no separate completion screen — a valid code signs you straight in.

    The verification screen with the eight-box code field
    Enter the 8-character code from your email.verified @ 2f427ecbd
  5. Meet Your Hero

    First sign-in opens the Meet Your Hero avatar sheet over Base Camp — this happens once, automatically. Pick your Face (skin, hair, ears, lips), Fit (helmet, armor, guards, cloak) and Fab (glasses, earrings, headband), or tap the green arrow to skip. Nothing here is permanent; you can change all of it later from the Player Journal. Options marked with a padlock unlock with a Patron+ subscription — the free set still builds a complete character.

    The first-run Meet Your Hero avatar sheet with the Face, Fit and Fab sections
    Shown once, on first sign-in. The green arrow skips it.verified @ 2f427ecbd

Make your first campaign

  1. Find the Gamemaster Quarters tab

    On Base Camp, a brand-new account lands on a single card with two tabs — Party Memberships and Gamemaster Quarters. Switch to the Gamemaster Quarters tab; below the divider you’ll also find a Guidebook button.

    Base Camp for a new account showing the Gamemaster Quarters tab and the Guidebook button
    The new-user Base Camp, on the Gamemaster Quarters tab.verified @ 2f427ecbd
  2. Tap Create Campaign

    In Gamemaster Quarters, tap Create Campaign. The hint below explains: “Create your first campaign to begin your story. A personal house will be set up automatically.” (A separate Create House button is intentionally hidden until you have a campaign — and only ever appears for active Sovereign members.)

  3. Fill the campaign form and save

    Give the campaign a title, subject, and audience; optionally add a first class and attach Lore. Save it. The server creates the campaign and auto-creates a personal House named after you — so you don’t have to set one up first. You’re taken straight into the Campaign Builder.

  4. You're in the Campaign Builder

    This is where you author paths, nodes, and content. See Create a Campaign → Path → Node for the full authoring flow.

If something goes sideways

Sign-in errors appear inline beneath the submit button (not as pop-ups). If you close the dialog mid-verification, you’ll be asked to confirm (“Leave sign-in? Your verification progress will be lost and you’ll need to request a new code.”).

Want AI to draft content for you?

The AI Wizard in the builder is available on the Patron tier and up — Free accounts build manually. See Generate Objects with the AI Wizard.