Players · Leaderboards
Leaderboards & Quizzes
Start a Trial or Rift, set your difficulty within the GM's limits, climb the leaderboard, and see your results when you finish.
Verified against app build 2f427ecbd · 2026-07-29
Quizzes are where you earn your spot on the board. A Trial is a path quiz, a Rift is the campaign final, and an Engagement is a node’s mini-quiz. Trials and Rifts let you pick your own difficulty and rank you against your party.
Play one now — no account
Battle a demo Trial (Dragon, Frog, or Mimic) or the Rift at app.rpglms.com/demo → demo quizzes. Scores post to a real demo leaderboard.
Play a Trial or Rift
Open the start card
The start card shows your stats — Best Score, Best Streak, Pass <N>%, Attempts, and Remaining — plus the difficulty and leaderboard tiles. The mob gem here renders the mob’s live HP.
Capture pendingA Trial start card showing the stats row, the difficulty tile, and the leaderboard tile1440 × 900 · 16:10The quiz start screen.verified @ 2f427ecbd Set your difficulty
Expand Difficulty and choose your Starting Hearts, Max Hearts, and Time Per Question — up to the ceilings your Gamemaster set. Add a Monster Timer (Off / 60s / 30s) for an extra challenge, and pick an overall Easy / Normal / Hard difficulty. Node Engagements now show this same Difficulty section too, not just Trials and Rifts.
Capture pendingThe expanded Difficulty section with hearts, timer, and Monster Timer chip rows1440 × 900 · 16:10Pick your difficulty within the GM's limits.verified @ 2f427ecbd Check the leaderboard
The Leaderboard tile shows the Top <N> with rank, avatar, name, and score; your row is highlighted. Empty boards read “No scores yet. Be the first!”. See All opens the full board.
Capture pendingThe expanded leaderboard with ranked entries and the current player highlighted1440 × 900 · 16:10Your row is highlighted on the board.verified @ 2f427ecbd Start and answer
Begin the quiz. Questions shuffle and your mob/avatar animate. Pick One, Pick Many, and Ordering questions each have their own answer UI; correct answers roll a damage die into the mob’s HP gem (watch it tween down) and raise your score and streak, wrong answers cost a heart. Trials and Rifts run on 3 hearts; an Engagement gives you 1 (with a second to earn).
Capture pendingAn active Pick Many question with the heart HUD and the mob1440 × 900 · 16:10Answer to raise your score and protect your hearts.verified @ 2f427ecbd Finish
Pass and you’ll get a results screen with your final stats — then replay or advance. An Engagement ends on Engagement Complete!
Confetti fires here, but only on a pass — and only once the mob’s HP gem has finished its post-game refill. The results card is held back behind that same beat, so a moment of nothing between the last answer and your stats is the animation playing out, not a hang.
Capture pendingThe pass results screen with confetti and final stats1440 × 900 · 16:10Pass for a fresh set of stats and a leaderboard update.verified @ 2f427ecbd
Unlock order
A path Trial unlocks once you’ve completed every node in the path; the campaign Rift unlocks once you’ve cleared every path. A party context is needed for the standalone Trial route and the See All board.
No attempts remaining
If your Gamemaster set an attempt limit and you’ve used it up, the start action is disabled (“No attempts remaining”). Empty boards show “No scores yet. Be the first!”.